-
Updated
Dec 25, 2021 - JavaScript
WebXR
WebXR comprises a group of standards (most notably the WebXR Device API) that allow browsers to communicate with augmented reality and virtual reality devices, enabling developers to create immersive experiences that can be accessed on the web.
Here are 325 public repositories matching this topic...
-
Updated
Dec 22, 2021 - JavaScript
-
Updated
Dec 24, 2021 - TypeScript
-
Updated
Dec 24, 2021 - JavaScript
-
Updated
Dec 5, 2021 - JavaScript
-
Updated
Dec 20, 2021 - C
-
Updated
Dec 14, 2021 - JavaScript
Running the tabs default launch command (-t) does not respect redirects at the target.
$ node . -t https://aframe.io/a-painter
https://aframe.io/a-painter/ and serve HTML there:
$ curl -i https://aframe.io/a-painter
HTTP/1.1 301 Moved Permanently
Date: Mon, 03 Jun 2019 20:10:27 GMT
Content-Type: text/ht
-
Updated
Dec 22, 2021 - JavaScript
-
Updated
Dec 20, 2021 - JavaScript
-
Updated
Dec 20, 2021 - HTML
Add a Text Element
You should be able to add text to a scene. Either as a Text Geometry or SDF text, probably both.
There's already a text component in AFrame that we can use in Hubs. We would need to add a new Spoke node with the ability to preview the text.
I think we should export the following properties:
value
align
anchor
baseline
color
he
-
Updated
Aug 12, 2021 - TypeScript
-
Updated
Nov 4, 2021 - C#
-
Updated
Dec 25, 2021 - C#
Noticed the right half of the keyboard works correctly for transparency during hover, but the left side keys show a black background on hover. The keys circled below are the ones tested as having this issue.

’ is deprecated: Use QRecursiveMutex instead of a recursive QMutex [-Wdeprecated-declarations]
Related to #1190
-
Updated
Dec 14, 2021 - JavaScript
Ideally we will have a gltf for each device, but in the meantime we could use a generic VR input device like https://poly.google.com/view/cUT5C1Krx7g or https://poly.google.com/view/0n5B6e5lYZe
-
Updated
May 2, 2019 - JavaScript
-
Updated
Jan 22, 2019 - JavaScript
-
Updated
Jun 21, 2021 - JavaScript
Created by Immersive Web Working Group
- Organization
- immersive-web
- Website
- www.w3.org/TR/webxr
- Wikipedia
- Wikipedia
See:
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras