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graphics-library

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opentk

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

  • Updated Dec 28, 2021
  • C#
Silk.NET
BMarques
BMarques commented Dec 9, 2021

Summary of feature

Silk.NET.DXGI is doesn't have the constant/flag DXGI_CREATE_FACTORY_DEBUG.

Comments

I have to type by hand the 0x1 which is the value of DXGI_CREATE_FACTORY_DEBUG, it would be nice to be able to just grab it from the DXGI class, like DXGI.CpuAccessNone.

This is useful to make it easier to pass the correct value to DXGI.GetApi().CreateDXGIFactory2
https://docs.micr

Nabla
devshgraphicsprogramming
devshgraphicsprogramming commented Nov 3, 2021

Description

Right now the MDI ranges are not compacted (having the drawcalls with 0 instances removed).

But the DrawIndirectAllocator and all the resources in on the C++ side are already setup for this

Solution proposal

An additional Dispatch (direct, cause you can have a list of MDIs up front) over the drawcalls that prefix sums their boolean instanceCount!=0u flag

Then another

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