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More some bugs
#1432 opened Apr 23, 2022 by GreenGoblin64
Unit-attached Regions don't work
#1410 opened Apr 16, 2022 by cabeca1143
Using bad coding practices
#1407 opened Apr 14, 2022 by Killfrra
Dash Bugs
#1390 opened Apr 8, 2022 by microsoftv
2 tasks
Some bugs
#1384 opened Apr 3, 2022 by GreenGoblin64
Attack Move Disregards Current Target
#1379 opened Mar 26, 2022 by microsoftv
Weird Relic/Minion Behavior
#1373 opened Mar 22, 2022 by cabeca1143
TeleportID implementation and usage
#1366 opened Mar 21, 2022 by Killfrra
Unit Spawn notification issues
#1365 opened Mar 21, 2022 by cabeca1143
Buff Stack Count not properly shown
#1349 opened Mar 10, 2022 by cabeca1143
Shaco box infinite gold (+10)
#1339 opened Feb 27, 2022 by Lonick32
visual bug I-wrong S-clarifying S-testing-needed S-unverified
#1338 opened Feb 27, 2022 by z2481520838
Mana Cost Reduction StatModifier A-tools E-easy I-enhancement S-verified
#1336 opened Feb 22, 2022 by microsoftv
Basic attack animation ends prematurely A-scripting-engine B-reproduce I-wrong S-testing-needed
#1328 opened Feb 16, 2022 by z2481520838
Spawn system rework A-networking A-vision I-enhancement S-has-open-pr S-unverified
#1326 opened Feb 15, 2022 by Killfrra
Introduce IsActuallyVisibleByTeam field for objects A-vision I-enhancement S-has-open-pr
#1325 opened Feb 15, 2022 by Killfrra
ProTip! Add no:assignee to see everything that’s not assigned.