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minecraft-server

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sudofox
sudofox commented Dec 27, 2021

Expected behavior

Portals made above the nether roof should not be considered as valid targets as they'll instant kill any player who travel to them when nether-ceiling-void-damage-height is set to the roof - it should try for a different portal instead

Observed/Actual behavior

Player exits above roof, takes void damage, dies, and so do their items.

Steps/models to reproduc

caelunshun
caelunshun commented Mar 2, 2021

Implement entity physics: gravity and collisions with blocks.

The basic algorithm for Minecraft entity physics is, each tick, to:

  1. Add velocity to position.
  2. For each axis (X/Y/Z) individually, check for collisions between the entity's bounding box and blocks. If there are any, clamp the entity's position to the edge of the block. There are some useful details on collision detection [here

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