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Strategy to use user callback with multi-viewport
backend/binding
multi-viewports
#4937
opened Jan 24, 2022 by
ahmidou
Selecting rows of a table in a popup causes flickering and moves the popup
popups
tables/columns
#4936
opened Jan 23, 2022 by
wolframw
New IO keyboard/mouse/gamepad event API (1.87) recap
backend/binding
inputs
news/info
#4921
opened Jan 20, 2022 by
ocornut
Wrong ImDrawData.DisplaySize after window resize
multi-viewports
#4900
opened Jan 13, 2022 by
FeepsDev
Request to release docking alongside stable releases
docking
#4881
opened Jan 8, 2022 by
GasimGasimzada
Can I somehow disable docking tab tablist popup and tab bar close buttons?
docking
#4880
opened Jan 8, 2022 by
tksuoran
Resizing problem when using a glfw window with directx 11
backend/binding
#4870
opened Jan 6, 2022 by
Ack008
How to implement Auto-scroll for ImGui Tables.
scrolling
tables/columns
#4868
opened Jan 6, 2022 by
FoxMaccloud
Vulkan function loader feature might conflict with app's similar functionality
backend/binding
vulkan
#4854
opened Jan 2, 2022 by
kennyalive
Fix compilation warning (old-style-cast, sign-conversion)
backend/binding
building
#4834
opened Dec 28, 2021 by
Lecrapouille
Multi-viewports rendering artifacts with OpenGL backend on 1.86
backend/binding
multi-viewports
opengl
#4832
opened Dec 27, 2021 by
inanevin
Handling mouse capture on 3D viewport window implemented using ImGui::Image()
docking
inputs
#4831
opened Dec 26, 2021 by
tksuoran
Access violation on the line of
glBufferSubData()
backend/binding
opengl
#4825
opened Dec 24, 2021 by
neo-mashiro
GetContentRegionAvail() returns incorrect value at first frame when window is docked by default
docking
layout
#4823
opened Dec 23, 2021 by
hls333555
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