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cpp17
C++ is a popular and widely used mid-level language. It was designed as an extension of the C language.
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C++17 __has_include
Required skills: Python
Difficulty: Easy
For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this:
INFO [py] converting metadata
INFO [py] [0] palette
INFO [py] [1] empires.dat
INFO [py] Starting conversion...
INFO [py] Extracting Genie data...
INFO [py] Creating API-like ob
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I have noticed that for some enums I have compilation fail (which is good, as I don't want to check if any code has some issues with wrong min/max specification for enum values one by one), but for others it is not complaining at all.
It seems that this happens only if there is a missing enum of value MAGIC_ENUM_RANGE_MAX+1
This is fairly representative example of the code that should fail
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Is your feature request related to a problem? Please describe.
When running the game in windowed mode there is no frame, which means the game cannot be moved around the screen easily.
Describe the solution you'd like
Window frame added when in Window mode. Mouse behaviour as below:
When 'in game' the mouse should be 'captured' from the OS, but when you're on the Menu screen after pre
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Jun 16, 2021
There is constexpr, consteval but constinit is not described.
It could be worth to add it.