Yet another Stupid C++ / Python Programmer
- Wuxi, Jiangsu, China
- https://timothyqiu.com
- @timothyqiu
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#include <assert.h>
2#include <stdint.h>
3#include <stdio.h>
4#include <string.h>
5#include <windows.h> // 各种位图数据结构
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728 contributions in the last year
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Activity overview
Contribution activity
March 2022
Created 39 commits in 2 repositories
Created a pull request in godotengine/godot that received 5 comments
[3.x] Fix top level CanvasItem visibility
This PR first reverts the backported #57684 (part of #57900) and #58386. #57684 was backported mainly because it solves a bug where CanvasLayer co…
+44
−43
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5
comments
Opened 64 other pull requests in 2 repositories
godotengine/godot
6
open
57
merged
- [3.x] Update SceneTree debug colors when settings changed
- Update SceneTree debug colors when settings changed
- [3.x] Mark Editor SSL Certificates setting as require restart
- Mark "Editor SSL Certificates" setting as require restart
- [3.x] Update default editor proxy port to 8080
- [3.x] Fix icons for tile bitmask copy & paste buttons
- [3.x] Update inspector layer names when project settings changed
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Add
TTRcontext for pagination button texts -
Document how to specify explicit value for
PROPERTY_HINT_ENUMnames - Fix crash when exporting projects with shared libraries
- Add property name style toggle to Inspector
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Mention default output node name for
AnimationNodeBlendTree -
[3.x] Refactor editor
extract.py -
Refactor editor
extract.py -
More editor
extract.pyimprovements and fixes -
[3.x] More editor
extract.pyimprovements and fixes - [3.x] Add property name style toggle to Inspector
- [3.x] Improve editor property name extraction
- Improve editor property name extraction
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Fix inversed
ADD_GROUPparameters inAnimationNodeOneShot - [3.x] Remap property path based on path substrings
- Remap property path based on path substrings
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Add item tooltip access to
OptionButton - [3.x] Add missing navigation node icons
- [3.x] Add note about encryption key to export dialog
- Some pull requests not shown.
godotengine/godot-docs
1
merged
Reviewed 9 pull requests in 1 repository
godotengine/godot
9 pull requests
- Fix inspector group name capitalization
- fix persistent favorites after rename
- Fix getaddrinfo failed with undefined proxy config
- Improve editor property name extraction
- Separate 2D grid visibility and grid snap
- [3.x] Fix detected leaks/heap-use-after-free by AddressSanitizer at startup
- Add simulated bold variant to the editor CJK fonts.
- Revert #52647 (Don't update CSG Shape when not inside tree)
- [3.x] i18n: Make property paths and categories translatable
Created an issue in godotengine/godot-docs that received 3 comments
[3.4] Duplicated "Submitting to the Asset Library"
Your Godot version: 3.4.3 Issue description: There are two "Submitting to the Asset Library" articles in the documentation. They are basically the …
3
comments