sdl2
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So, it seems that Rect is iterable and you can do
r = Rect(0, 1, 2, 3)
x, y, w, h = rHowever I do not see this documented anywhere, nor exposed in the type hints. Thus, Mypy complains but the code works.
Is this an oversight, or is this feature not supposed to be used?
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This bug report was migrated from our old Bugzilla tracker.
These attachments are available in the static archive:
Reported in version: don't know
**Reported for operating system,
Is your feature request related to a problem? Please describe.
When running the game in windowed mode there is no frame, which means the game cannot be moved around the screen easily.
Describe the solution you'd like
Window frame added when in Window mode. Mouse behaviour as below:
When 'in game' the mouse should be 'captured' from the OS, but when you're on the Menu screen after pre
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Jan 20, 2022 - C++
Chinese Version
This idea is about how there should be a configurable script that can be edited by the level designer (like the init-script for sectors) and activates when the player leaves the level (Presses "Abort Level"). I am aware this already exists in the worldmap editor, but if there was a version that could affect saved variables in the levels that would be great.
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Dec 30, 2021 - Pascal
From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with it
When building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in m_config.c that does free(prefdir) as changing these to SDL_free(prefdir) resolved the issue.
I'm not sure what to do about `GetDefaultConfi
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Loguru options?
Are you using the latest Dosbox-Staging Version?
- I have checked releases and am using the latest release.
Different version than latest?
0.78.0 release
What Operating System are you using?
Linux x86_64
Whats your question and how can we help?
dosbox-staging/dosbox-staging#1225
loguru looks great in terminal
great choice
which upstream source
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Rename the directory
src/loadertosrc/assets, adapt all includes in client code and update the CMake file. -
Rename the namespace
loadertoassets
Via playtesting, the compass arrows (#29) were ignored, likely because they are right at the edge and outside the player's attention. If they are moved slightly inwards, they may become more noticeable.
Games that have these arrows also tend to draw them closer to the player rather than near the edge; e.g.
- GTA 1 & 2
- Fire Fight
- Crazy Taxi
Background
Version of Crispy Doom: 5.10.3
Operating System and version: Windows 10 (32-Bit)
Game: (Heretic/Hexen)
Any loaded WADs and mods (please include full command line): N/a
Bug description
Observed behavior: N/a
Expected behavior: N/a
According to https://doomwiki.org/wiki/Parameter#-fast, neither Heretic nor Hexen support this command. I tested it in both gam
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Jan 20, 2022 - C
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Operating System
N/A
OpenRCT2 build
Current develop branch
Describe the issue
The manpage (
distribution/man/openrct2.6) and help output (src/openrct2/cmdline/RootCommands.cpp) both reference a link that no longer exists: https://openrct2.io/files/SnowyPark.sv6. If possible, a new saved park should be posted and those two files updated, otherwise those examples should be remove