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Bending time and space
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Bending time and space

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@Roblox
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  1. Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.

    C++ 434 44

  2. smmalloc Public

    Blazing fast memory allocator designed for video games

    C++ 180 15

  3. ecs Public

    Thoughts about entity-component-system

    C++ 163 11

  4. Arcade Car Physics - Vehicle Simulation for Unity3D

    C# 233 52

  5. Goofy Public

    Goofy - Realtime DXT1/ETC1 encoder

    C++ 57 1

  6. Zmeya Public

    Zmeya is a header-only C++11 binary serialization library designed for games and performance-critical applications

    C++ 79 1

102 contributions in the last year

Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Mon Wed Fri

Contribution activity

November 2021

SergeyMakeev has no activity yet for this period.
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