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Rustenstein 3D

Wolfenstein 3D port written in rust. This is still a prototype. Details about the development can be read here.

A roadmap of work can be found here.

Setup

This requires the SDL development library.

To run the game, it's necessary to include the Wolfenstein data files in the data/ directory. This should be from the shareware version, ending in .WL1 (GAMEMAPS.WL1, VGAGRAPH.WL1, etc.). The files can be found, for example, here.

Run the game with:

cargo run

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Rustenstein 3D: Game programming like it's 1992

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