playcanvas / engine Public
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Material#clone: return polymorphic this type
#4016
opened Feb 12, 2022 by
kungfooman
•
Review required
Extracted WebglShader and WebglTexture from WebglGraphicsDevice
area: graphics
enhancement
#4014
opened Feb 11, 2022 by
mvaligursky
•
Draft
Remove type aliases from
build/playcanvas.d.ts
#4011
opened Feb 10, 2022 by
kungfooman
•
Review required
Fix error when a non image element is assigned to imageEntity on button.
area: ui
bug
#4001
opened Feb 8, 2022 by
rob5300
•
Review required
Implement/use defineProtoFunc for better polyfills
#3994
opened Feb 7, 2022 by
kungfooman
•
Review required
Lite version of the Application to allow for tree-shaking (WIP)
#3949
opened Jan 28, 2022 by
mvaligursky
•
Draft
Refactor of Frustum.containsSphere
area: graphics
#3804
opened Dec 10, 2021 by
mvaligursky
•
Review required
Remove circular dependencies created by handling of deprecated constructors
enhancement
#3790
opened Dec 9, 2021 by
mvaligursky
•
Review required
Add linear and angular offset to collision component
area: physics
feature request
#3772
opened Dec 5, 2021 by
LeXXik
•
Review required
Add glTF exporter
area: graphics
enhancement
#3366
opened Jul 25, 2021 by
willeastcott
•
Draft
4 of 7 tasks
[FIX] Crash when compound kinematic body enters trigger
area: physics
bug
#3341
opened Jul 17, 2021 by
willeastcott
•
Review required
feat: Support chain for
attributes.add and registerScript
area: scripts
enhancement
#3325
opened Jul 11, 2021 by
eXponenta
•
Review required
Removed 'if not null' documentation as it cannot be null in Particle Component
area: graphics
docs
#3217
opened Jun 7, 2021 by
yaustar
•
Review required
Example for rendering to texture with postprocessing
#3070
opened Apr 8, 2021 by
mvaligursky
•
Draft
Async shader compilation (KHR_parallel_shader_compile)
area: graphics
#1855
opened Feb 5, 2020 by
Maksims
•
Review required
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