Code plumber at Unity
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Unity Technologies
- Kaunas, Lithuania
- https://aras-p.info
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glsl-optimizer Public
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
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ToyPathTracer Public
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
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hlsl2glslfork Public
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
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dod-playground Public
Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
145 contributions in the last year
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Activity overview
Contributed to
aras-p/ClangBuildAnalyzer,
Unity-Technologies/MeshApiExamples,
aras-p/aras-p.hugo
and 5 other
repositories
Contribution activity
January 2022
Created 5 commits in 1 repository
Created a pull request in Unity-Technologies/Graphics that received 1 comment
[editor] Handle selection history in Shader Graph and VFX Graph (WIP)
Purpose of this PR I'm implementing "selection history" for the editor as a whole, and while it handles "things that participate in Selection C# AP…
+129
−27
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1
comment
Opened 1 other pull request in 1 repository
aras-p/ClangBuildAnalyzer
1
merged
3
contributions
in private repositories
Jan 23 – Jan 24
