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Feb 20, 2022 - CMake
cmake
Here are 4,681 public repositories matching this topic...
Currently, the help text (Type 'help' for a list of available commands. Type 'hide' to hide the console.) is untranslatable. It should be added to the language files and then retrieved using language_get_string(). Additionally, the straight/typewriter quotes should be replaced with ‘ and ’.
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Jan 8, 2022 - CMake
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Feb 19, 2022 - C++
When I try to 'conan install' version-range-based requirements for a package from a GitLab remote package repository, I get an unhelpful Python message "ERROR: 'NoneType' object is not iterable." I believe it's triggered by some faulty implementation on the GitLab repository side, but it would be helpful if Conan provided a more specific indication of the error cause.
My example conanfile.py:
`
Context
Since text-to-speech is now disabled by default, it's not intuitive for the user to re-enable it. Ordinarily, I would click the configure-mumble/settings icon in mumble client and then fiddle around with the text-to-speech settings for awhile trying to get it to work. It took me forever to realize, I had to enable it by going to the mumble ribbon, selecting configure and then checki
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Feb 20, 2022 - C
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Oct 13, 2020
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Feb 19, 2022 - C++
Machine object should return a reference to themselves (like in sklearn)
auto machine = pipeline->over(std::make_shared<NormOne>())
->composite()
->over(std::make_shared<MulticlassLibLinear>())
->over(std::make_shared<MulticlassOCAS>())
->then(std-
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Jan 30, 2022 - C++
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Oct 22, 2021 - CMake
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Feb 5, 2022 - Shell
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Jan 27, 2022 - C++
Currently, they are stored in a comma-separated string list inside the config file, but this doesn't properly handle a number of edge cases.
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Nov 26, 2021 - C++
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Feb 15, 2021 - C
Is your feature request related to a problem? Please describe.
When running the game in windowed mode there is no frame, which means the game cannot be moved around the screen easily.
Describe the solution you'd like
Window frame added when in Window mode. Mouse behaviour as below:
When 'in game' the mouse should be 'captured' from the OS, but when you're on the Menu screen after pre
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Feb 20, 2022 - Vim script
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Jun 6, 2021 - C++
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Jan 9, 2022 - CMake
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Dec 4, 2020 - C++
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Required skills: Python
Difficulty: Easy
For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this: