physics
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Adding multiple ContactMaterials to the World is useful for unique contact equation properties between two specific Materials
const material1 = new CANNON.Material({ name: 'ElasticMaterial1', friction: 0, restitution: 1 })
const material2 = new CANNON.Material({ name: 'ElasticMaterial2', friction: 0.2, restitution: 0.9 })
const contactMaterial = new CANNON.ContactMaterial(material1, ma-
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May 22, 2021 - JavaScript
If one uses the VisualizeError and FillColor options of RooAbsReal::plotOn(), for example like this:
using namespace RooFit;
model.plotOn(frame, VisualizeError(*r, 1), FillColor(kOrange));You get a false warning:
WARNING:Plotting -- Fill color or style was set for plotting "model",
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Nov 20, 2021
Hey all,
I am curious if support exists, or will in the future, for the loading of URDF, SDF and/or MJCF model files into nphysics. This functionality would make nphysics highly desirable for simulating robotics and help Rust expand into the robotics world in general. This is something I could potentially help with if there agreement to support such model files.
Perhaps the library is still
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Is your feature request related to a problem? Please describe.
In my transient cases I would like to average the flow-field over many time-iterations, in order to filter out highly dynamic effects. For me the volumentric time-averages and rms values have significant value. However, I have observed, that once averaging is enabled, the solver performance gradually decreases up to a point, where
Hi all,
I have looked into the marker example and according to the description in line 47, the commands from line 47-63 should modify the existing marker. However in reality, new markers are created.
Reason is the id 0 that is being set for the first marker: [this line](https://github.com/osrf/gaze
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