#
glfw
Here are 666 public repositories matching this topic...
Lightweight and modular C++11 graphics middleware for games and data visualization
android
game
c-plus-plus
ios
gamedev
webgl
cmake
opengl
graphics-engine
game-engine
graphics
sdl
vulkan
c-plus-plus-11
glfw
webassembly
emscripten
spir-v
3d
magnum
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Updated
Feb 21, 2022 - C++
Console-based GLSL Sandbox for 2D/3D shaders shaders
c
linux
console
raspberry-pi
c-plus-plus
osx
shaders
geometry
raspberrypi
glfw
glsl
texture
opengl-es
uniform
fragment-shader
vertex-shaders
glslviewer
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Updated
Feb 23, 2022 - C++
vpenades
commented
Feb 1, 2022
Summary of feature
Math library has 2D and 3D common shape types like Ray2D, Ray3D, Cube, Sphere, etc
It could be useful to have Ray2D and Ray3D to have methods to return the intesection with shapes and volumes.
Also, test methods to get whether shapes and volumens overlap.
Comments
Area/volume overlapping is a very common practice for graphics development in areas like frutum c
Lighthouse 2 framework for real-time ray tracing
gamedev
real-time
opengl
game-engine
gpu
rendering
glfw
cuda
render
raytracer
rendering-engine
gltf
rtx
optix
path-tracing
cuda-opengl
denoising
gltf-viewer
svgf
rendersystem
-
Updated
Feb 17, 2022 - C++
OpenGL/Vulkan Java 3D Engine
java
gamedev
opengl
game-engine
vulkan
glfw
glsl
lwjgl
vulkan-api
lwjgl3
glsl-shaders
vulkan-game-engine
oreon-engine
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Updated
Jan 30, 2022 - Java
kivutar
commented
Sep 8, 2020
🤸🏾♀️👗 开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
gamedev
webgl
opengl
graphics-engine
cross-platform
game-engine
glfw
modern-cpp
emscripten
graphics-programming
opengl-es
ecs-framework
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Updated
Apr 6, 2021 - C++
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
open-source
c-plus-plus
gamedev
opengl
materials
game-engine
graphics
engine
rendering
glfw
imgui
multithreading
procedural
graphics-programming
pbr
3d
physically-based-rendering
anisotropy
iridescence
clear-coat
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Updated
Apr 19, 2019 - C++
Hardware accelerated, controller and TV oriented UI library for PC and Nintendo Switch (libnx)
homebrew
gui
library
ui
opengl
cross-platform
cpp
controller
touch
glfw
tv
gamepad
nanovg
cpp-library
hacktoberfest
meson
borealis
nintendo-switch
yoga-layout
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Updated
Dec 20, 2021 - C++
A pure Python 3D Game Engine that was inspired by the structure of the Unity Game Engine
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Updated
Feb 24, 2022 - Python
A 3D physics engine
opengl
cpp
simulation
graphics
linker
engine
rendering
physics
glfw
preprocessor
shader
physics-engine
rendering-3d-graphics
glew
3d-physics-engine
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Updated
Feb 12, 2022 - C++
A 3D model viewer written C++20 and Vulkan
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Updated
Dec 11, 2021 - C++
Vulkan API crossplatform demos in Go
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Updated
Sep 12, 2020 - Go
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As of 00e1f52cf95c16b0cea34c83372145532b4745ba the LWJGL codebase has a new directory layout. This has broken the included Eclipse project.