Adding AFR to DX12 Framework.
Game programming lecturer at Breda University of Applied Sciences.
-
Breda University of Applied Sciences
- Breda, The Netherlands
- https://www.3dgep.com
- @jpvanoosten
Highlights
- Pro
Block or Report
Block or report jpvanoosten
Report abuse
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Report abusePopular repositories
-
LearningDirectX12 Public
This repository is intended to be used as a code repository for learning DirectX 12.
-
VolumeTiledForwardShading Public
A demo that I created for my Master thesis that demonstrates a rendering technique called Volume Tiled Forward Shading. This technique is based on Tiled and Clustered Forward Shading (Olsson, 2012)
-
LearningDirectX11 Public
The source code repository for https://www.3dgep.com/introduction-to-directx-11/
-
discord-user-manager Public
This is intended to be used as a Discord bot that manages invites to a Discord server based on a user's G suite account.
-
75 contributions in the last year
Less
More
Activity overview
Contributed to
jpvanoosten/SoftwareRasterizer,
jpvanoosten/FreeImage,
jpvanoosten/GolfGame
and 10 other
repositories


