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267 public repositories
matching this topic...
Fast Portable Noise Library - C# C++ C Java(Script) HLSL
Home of a voxel game engine and its tools (like a voxel editor)
Modular node graph based noise generation library using SIMD, C++17 and templates
Voxel world generation modding platform
JavaScript version of mapgen2 polygon map generator algorithms
Updated
Feb 25, 2021
JavaScript
Mapgen4 procedural wilderness map generator
Updated
May 10, 2022
JavaScript
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
Updated
Mar 26, 2022
JavaScript
Procedural Hydrology / River / Lake Simulation
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
Dockerfile for the geo-data/cesium-terrain-builder app with quantized mesh support.
Updated
May 11, 2022
Dockerfile
A procedural planet generator addon for Godot with terrain LOD.
Updated
Oct 27, 2021
GDScript
A port of Proland to Unity
Simple terrain editor built using Urho3D.
Updated
Jan 18, 2022
CMake
Minecraft Spigot plugin that enables other plugins to customize world generation
Updated
Mar 11, 2022
Java
Procedural Terrain Generation using CPU workflow based on ECS, focused on performance
🎨 : RPG map maker (paint tool)
Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement
An awesome Voxel framework for Unity (Game Engine)
A free and open source addon for Blender. It creates mountain peaks.
Updated
Feb 4, 2022
Python
Quantized-Mesh encoder/decoder and topology builder
Updated
Jan 26, 2021
Python
Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.
Updated
Apr 6, 2021
Python
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
Unity3d Planetary Terrain and Floating Origin
The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular automata simulation.
🌏 : Dungeon free resources (terrain & roguelike generation)
Quantized Mesh Terrain Data Generator and Server for CesiumJS Library
Updated
May 25, 2022
JavaScript
Generating Elevation Surface from a Single RGB Remotely Sensed Image Using Deep Learning
Updated
Aug 13, 2021
JavaScript
Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.
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This is something i need help with.
It is to add a nord theme to terraforge3d!
You can jse the theme editor to customize ui and styling ans save it as a normal savefile.
Or you can also directly write the imgui code .