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Pinned

  1. Mirror Public

    #1 Open Source Unity Networking Library

    C# 3.2k 543

  2. Simple, message based, MMO Scale TCP networking in C#. And no magic.

    C# 889 112

  3. Nearly allocation free Mono C# SendTo/ReceiveFrom NonAlloc variants.

    C# 9 2

1,651 contributions in the last year

Apr May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr Mon Wed Fri

Contribution activity

April 2022

Created 14 commits in 2 repositories

Created a pull request in vis2k/Mirror that received 1 comment

fix: #2060 serializing GameObjects / NetworkIdentities now throws an obvious exception for prefabs / unspawned objects

merge, don't squash. also removes redundant code NOTE this could be an exception or a warning. both works. imho it's comparable to a compilation is…

+50 −8 1 comment
Reviewed 1 pull request in 1 repository
vis2k/kcp2k 1 pull request

Created an issue in borgbase/vorta that received 3 comments

v0.8.4 Release

Hi guys, you recently fixed a few issues that are very useful. Any way to push the next release? Last one was from january. Thanks :))

3 comments

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