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simulation
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In the LTN route planning tool, we display 4 routes at a time:

Zooming in a bit, you can see some of the routes overlap, but then split off and maybe rejoin:
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Then, if number_processes is > 1 and on Windows, we show a warning that tells user to add freeze_support() (we pre-emptively tell the user of this issue instead of waiting for it to happen). Th
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All outputs which use the freq attribute should understand period as an alias which makes it more consistent for instance with flow definitions and also unit wise it is in fact not a frequency
this will make it easier to pause the game while trying to mouse over a cell.
This should be easy just need to:
- add key to godot project
- to our JSON config
- add translations
- add the code to the microbe stage that uses our input system to detect when it is pressed and forward that to where the clicks on the pause button go
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Don't bunde the data
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The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik
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Whilst investigating #16877 I noticed that the
TrackElementDescriptor::Priceis incorrect. Its a price modifier not an actual price its used to work out the price using the following calc (RideTrackPrice * TED::Price) / 65536.Therefore the units of
TrackElementDescriptor::Priceshould be changed touint32_tand the name changed toPriceModifierand a comment added stating that it shou