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Allow prefix of the Images instance on the Game to be customisable
enhancement
#1429
opened Mar 9, 2022 by
erickzanardo
Group logic related to lifecycle of components on the _LifecycleManager
enhancement
#1426
opened Mar 8, 2022 by
erickzanardo
In a Forge2DGame, camera world coordinates differ from rendered objects' world coordinates.
#1402
opened Feb 24, 2022 by
cedarbob
[flame_forge2d] Moving a component captured by the camera will cause that component to be displaced.
bug
#1395
opened Feb 23, 2022 by
KurtLa
"FlameAudio.play('file_name.wav');" in windows 10, 10 an error occurs.
bug
#1390
opened Feb 21, 2022 by
izanled
PositionComponent should maintain its location when transferring to another parent
enhancement
#1388
opened Feb 20, 2022 by
st-pasha
Refactor
flame_forge2d to better handle PositionComponents
enhancement
#1384
opened Feb 19, 2022 by
spydon
Automatic hitboxes for collisions in flame_tiled from tiled definition
enhancement
#1383
opened Feb 19, 2022 by
mrhitman
Tests should use only properly initialized game instances
enhancement
#1351
opened Feb 2, 2022 by
st-pasha
Add helpers to know if component is flipped or not
enhancement
#1336
opened Jan 24, 2022 by
erickzanardo
Drag events should always dispatch to the component(s) that received
onDragStart
enhancement
#1325
opened Jan 19, 2022 by
st-pasha
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Updated in the last three days: updated:>2022-03-07.