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A repository documenting Computer Graphics for real time applications
48 2
This repository contains an introduction to Unity's new Entity Component System. The purpose of this is to help developers understand this paradigm, and why it is important to create performant gam…
C# 95 14
ASP 177 72
This is a presentation and project on how to use the Shader Editor released with Unity 2018.1
C# 19 4
Creating Shaders (via code and Shader Graph) in Unity 2019
Mask 65 9
A simple Shader Graph implementation of a wireframe effect.
C# 15
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