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Pinned

  1. Implementation of PointPillars paper in Unity for VRChat

    ShaderLab 14 1

  2. EN to JP and JP to EN with transformer models

    ShaderLab 80 3

  3. 3D face landmark detection using MediaPipe's Facemesh and Iris tracking models

    C++ 84 14

  4. A modern object detector inside fragment shaders

    C++ 47 4

  5. A trainable convolutional neural network inside a fragment shader

    GLSL 71 7

  6. SVM using HOG descriptors implemented in fragment shaders

    GLSL 46 2

99 contributions in the last year

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January 1, 2023

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