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Angelo1211/README.md

🚀 Hello there! I'm Angel. 🚀

  • 💼 I'm a Graphics Programmer at Rockstar North.
  • ⛰️ Just trying to get a little bit better at this every day.

Pinned

  1. Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

    C++ 825 92

  2. Software rendering engine with PBR. Built from scratch on C++.

    C++ 459 54

  3. A collection of whatever shaders I was doodling in 2021.

    GLSL 3 1

  4. A collection of my weekly shaders for 2020.

    GLSL 15 2

304 contributions in the last year

Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Mon Wed Fri

Contribution activity

July 2022

3 contributions in private repositories Jul 3 – Jul 24

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