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dungeon

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MattWeiner
MattWeiner commented Jun 28, 2021

I haven't encountered this in BrogueCE yet, only in RapidBrogue, but it looks to me like it will also arise in BrogueCE.

If you are already weakened (say: Weakened: -2) and you drink a potion of strength, the immediate effect of the potion of strength is to set the weakness timer to 1. Ordinarily that means that the weakness immediately wears off at the end of that turn. However, if you are hit

bug good first issue
ming-tsai
ming-tsai commented Jan 7, 2021

It'd be awesome to have a lot of the dungeons, rooms, or floors, so the game could be more fun 😜

🐞 Problem
Currently, we have only a bunch of dungeons, rooms, or floors in the project

🎯 Goal
Have a lot of dungeons, rooms, or floors from the diverse games.

💡 Possible solutions
Add new a new dungeon, rooms, or floors.

How to make it?
Check out [Contribution Guidelines](https://gi

good first issue help wanted beginner hacktoberfest-accepted
Loobinex
Loobinex commented Mar 29, 2021

Issue #923 Asked for ANY_CREATURE, GOOD_CREATURE and EVIL_CREATURE, but only ANY_CREATURE was delivered.

So it would be good if the other two could work too, in script commands like CHANGE_CREATURE_OWNER or USE_POWER_ON_CREATURE.

Example:

IF(PLAYER0,GOOD_CREATURES > 20)
  NEXT_COMMAND_REUSABLE
  CHANGE_CREATURE_OWNER(PLAYER0,GOOD_CREATURE,ON_ENEMY_GROUND,PLAYER_GOOD)
ENDIF

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