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plantuml-code-generator Public
Provides a node utility to generate code in various languages given a plantuml class diagram.
1,984 contributions in the last year
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Activity overview
Contributed to
terraforming-mars/terraforming-mars,
bafolts/tplant,
bafolts/advent-of-code-2018
and 5 other
repositories
Contribution activity
April 2022
Created 7 commits in 2 repositories
Reviewed 29 pull requests in 2 repositories
terraforming-mars/terraforming-mars
25 pull requests
- Add a bug reporting widget.
- Habitat Marte applies to conditions outside of card play.
- Don't return trade fleets at game end.
- When clicking on player name or corp name, show player cards.
- Start moving input processing to the PlayerInputs.
- Mons Insurance should remove MC when played in as solo.
- DeferredAction should be extended, not implemented.
- Rewrite how tags get rendered.
- Save every time a player takes action. And don't save when deserializing.
- Wetlands is supposed to raise oxygen 1%.
- Upgrade to Sqlite 5.0.3.
- Add type InputResponse to represent Array<Array<string>>
- Remove ICard from ClientCardManifest.
- Provide json option for rendering colonies.
- Rather than import cards.json, use require.
- Add card zoom in animation
- Add preferences icon on several other pages
- Allow the client global event manifest to read from json
- Ensure Survey cards' special logging logs correctly.
- Pathfinders card Aurorai
- Add Pathfinders corporation card Odyssey
- Remove redundancy in rendering a corp logo.
- Freshen up Intragen's corp card.
- Only check for multiple tags when there are many tags.
- Streamline corp filter watch methods, add Pathfinders.
bafolts/tplant
4 pull requests
87
contributions
in private repositories
Apr 1 – Apr 22