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Working on EnTT and Minecraft
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Working on EnTT and Minecraft

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skypjack/README.md

Hi there, I'm skypjack 👋

zak

Despite what you may have thought, I'm not Zak. I’m Michele Caini, software developer from Florence, Italy.
I'm also a freelancer, I work mainly remotely and in my free time I dedicate myself to some open source projects such as EnTT.
Oh... and I'm a father too, madly in love with my wife and son who always support me! 😍

Something about me:

  • 🔭 I’m currently working on Minecraft, thanks to the Microsoft Mojang Studios 😲 and I'm very grateful for this opportunity.
  • 💻 I'm a freelancer. Don't hesitate to contact me if you want to offer a collaboration. Fond of C++, gaming and high perf.
  • 📫 Check the links in my profile. Feel free to ping me to say hello, introduce yourself and have a chat. 🙂

🙏 Support me if you like ...

Everything you can find on my GitHub profile or on my blog I do in my spare time, without any kind of income.
If you want to help me by contributing or otherwise supporting me, you can take a look at my sponsorship page.

Twitter: scaipgec GitHub skypjack

Pinned

  1. entt Public

    Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

    C++ 6.5k 598

  2. uvw Public

    Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!

    C++ 1.4k 165

  3. meta Public

    Header-only, non-intrusive and macro-free runtime reflection system in C++

    C++ 404 35

  4. Forked from daattali/beautiful-jekyll

    skypjack on software

    HTML 256 5

1,501 contributions in the last year

Mar Apr May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Mon Wed Fri
Activity overview

Contribution activity

March 2022

Created 65 commits in 2 repositories
65 contributions in private repositories Mar 1 – Mar 24

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