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Hi there 👋
Graphic programming, GLSL and Godot projects.
- Float precision on GPU, bugs/features
- Launching 619 thousand Tetris on GPU
- Games in the GPU shaders
- Animations with shader programming
Contact - message me anywhere, I'll respond.
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Contact - message me anywhere, I'll respond.
Forked from memononen/nanovg
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (added Vulkan support)