#
rasterization
Here are 111 public repositories matching this topic...
Learn computer graphics by writing GPU shaders!
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Oct 25, 2021 - GLSL
2D Vector Graphics Engine Powered by a JIT Compiler
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Feb 25, 2022 - C++
Software rendering engine with PBR. Built from scratch on C++.
learning
c-plus-plus
prototype
cpp
shaders
graphics
software-rendering
sdl2
parallelization
graphics-programming
rendering-engine
rendering-pipeline
3d-graphics
rasterization
physically-based-rendering
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Jan 15, 2021 - C++
Vulkan Real-time Path Tracer Engine
vulkan
path-tracer
raytracer
brdf
raytracing
pbr
raycasting
rtx
rasterization
gpu-programming
light-simulation
raycaster-engine
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Oct 10, 2021 - C++
Ncurses-based software rasterizer that renders directly to the terminal
c
linux
open-source
gplv3
computer-graphics
c99
free-software
rasterizer
graphics-programming
terminal-based
graphics-library
terminal-graphics
rasterization
wsl-terminal
rasterizer-3d
wsl-ubuntu
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Mar 15, 2022 - C
Software rasterization, N-Body simulation and Game of Life in Rust + Haskell
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May 28, 2016 - Rust
CPU Based Rasterizer Engine
cpu
opengl
algorithms
computer-graphics
parallel-computing
multithreading
avx2
rasterization
parallel-programming
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Sep 1, 2021 - C++
A small software graphics renderer
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Jun 6, 2018 - Swift
A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.
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Sep 18, 2018 - C++
Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (fine rasterization, which calls the pixel shaders).
gpu
rasterization
compute-shader
software-rasterizer
bin-rasterization
pixel-rasterization
tile-rasterization
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Feb 12, 2022 - C++
3D rendering and animation engine for multifaceted displays on microcontrollers
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Mar 19, 2022 - C++
Enter the world of rasterization with simple hands-on code
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Feb 25, 2020 - C++
Parallel and memory efficient CPU rasterizer. Can process and merge multiple meshes to a single voxel model.
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Apr 10, 2021 - C++
This is my personal library of code that is common to my different projects (Photosounder, SplineEQ, Spiral and others)
c
unicode
gui
graphics
opencl
vector
macros
lookup
interpreted-programming-language
pow
vector-graphics
fixed-point
spiral
expression-evaluator
libraw
clfft
exp
rasterization
antialiasing
double-double
approximation-algorithms
chebyshev-polynomials
sqrt
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Mar 11, 2022 - C
Blend2D Bindings for Rust
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Apr 23, 2020 - Rust
A tile based cpu rasterizer
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Oct 30, 2021 - C++
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Aug 18, 2020 - Go
Rasterization using compute shaders
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Mar 20, 2022 - Rust
Antialiasing via conservative rasterisation and analytical area computation
font
webgl
gpu
graphics
rendering
vulkan
triangulation
vector-graphics
fragment-shader
rasterization
antialiasing
tesselation
instancing
rasterisation
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Dec 5, 2021 - TypeScript
A custom widget that demonstrates how to switch specific colors of an image using Flutter.
svg
dart
image
png
custom-widgets
vectorization
flutter
rasterization
color-switch
flutter-app
flutter-challenge
medium-articles
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Jan 11, 2022 - Dart
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Nov 6, 2019 - JavaScript
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Nov 6, 2019 - JavaScript
A light-weight CPU implementation of a 3D graphics pipeline for embedded systems
c
software-rendering
rendering
matlab
rasterizer
rendering-3d-graphics
graphics-rendering
rasterization
graphics-pipeline
pipeline-cpu
implementation-in-c
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Oct 31, 2018 - C
Simple software rendering engine with vertex/fragment shaders, attribute interpolation, buffers and all that jazz.
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Mar 28, 2020 - C
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Dec 9, 2021 - Go
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During a recent Dask tutorial someone asked "Can Datashader run on Dask?" and I was pleased.
It would be good to have an easy-to-run example that was advertised Datashader from Dask resources. Often we do this in examples.dask.org . Is there an example that makes sense to deploy there?