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Cross-platform, open source and easy-to-use game engine, with a focus on performance
C++ 38 3
Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.
C++ 161 3
Real-time software rasterizer written in C++ with windowing and model loading support.
C++ 10
A simple, header-only, dependency-free, C++ 11 based ThreadPool library.
C++ 23 5
A real-time OpenGL Compute shader based Progressive Path Tracer.
GLSL 13 1
A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.
C 33 2
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