Creator of Bevy Engine | GameDev | Programmer | Artist | Previously Senior Software Engineer at Microsoft
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536 contributions in the last year
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Contribution activity
April 2022
Created 10 commits in 2 repositories
Created a pull request in bevyengine/bevy-website that received 87 comments
[Merged by Bors] - news: release 0.7.0
This is a draft of the Bevy 0.7.0 blog post. Note that it is still very incomplete. Sections are missing, as are some screenshots, videos, and "rea…
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Opened 3 other pull requests in 1 repository
Reviewed 22 pull requests in 3 repositories
bevyengine/bevy
15 pull requests
- [Merged by Bors] - Faster assign lights to clusters
- Get raw window handle only after Resume event
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Make
RunOncea non-manualSystemimpl -
Add
QueryState::get_single_unchecked_manualand its family -
[Merged by Bors] - Make
Systemresponsible for updating its own archetypes - [Merged by Bors] - increase the maximum number of point lights with shadows to the max supported by the device
- [Merged by Bors] - Skinned extraction speedup
- [Merged by Bors] - bevy_pbr: Support flipping tangent space normal map y for DirectX normal maps
- [Merged by Bors] - add AnimationPlayer component only on scene roots that are also animation roots
- [Merged by Bors] - scene viewer improvements: animation reset
- [Merged by Bors] - gltf: add a name to nodes without names
- [Merged by Bors] - Add more FromWorld implementations
- [Merged by Bors] - animation player
- [Merged by Bors] - Remove unnecessary system labels
- [Merged by Bors] - bevy_render: add a small color box to each color
bevyengine/bevy-website
6 pull requests
- [Merged by Bors] - Update setup instructions for bevy 0.7
- [Merged by Bors] - news: release 0.7.0
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[Merged by Bors] - Remove advice to depend on
main - [Merged by Bors] - Add link to Bevy Cheatbook to Next Steps
- [Merged by Bors] - Improve side menu in Book, Assets & Example
- [Merged by Bors] - Make sponsors section responsive