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Mar 16, 2022
#
video-game
Here are 1,339 public repositories matching this topic...
game
gamedev
game-engine
engine
video-game
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game-jam
game-2d
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2d-framework
2d-game
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2d-game-engine
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Open-source clone of the original X-Com 👽
game
c-plus-plus
sdl
strategy-game-engine
video-game
ufo
xcom
openxcom-game
ufo-defense
turn-based-combat
xcom-ufo-defense
xcom-terror-from-the-deep
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Apr 24, 2022 - C++
OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
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Oct 14, 2021 - C++
Processing sketches, in which I have worked in the last years; images, videos, prototypes, experiments, tools, works, concepts... Everything is unfinished, some may not work, When I had no ideas, I would open one to see what it was...
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Apr 1, 2021 - Processing
A visual novel video game where you learn to code and get a dev job 🎯
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Apr 6, 2022 - Ren'Py
vgmstream - A library for playback of various streamed audio formats used in video games.
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Apr 25, 2022 - C
A-RPG demo made with Godot, MIT-licensed, from our Godot course
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Apr 26, 2021 - GDScript
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
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Apr 16, 2022 - C
Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
cmake
game-engine
cpp
engine
x64
video-game
directx
3d-game-engine
pirates
3d-engine
cpp20
sea-dogs
storm-engine
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Apr 26, 2022 - C++
Open
Slope Support
10
good first issue
Good for newcomers
The video game that combines elements of the racing and role-playing genres.
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Apr 26, 2022 - C++
Pikachu Volleyball implemented into JavaScript by reverse engineering the original game
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Mar 28, 2022 - JavaScript
Reimplementation of Grand Theft Auto 1 [GTA1]
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Mar 19, 2022 - C++
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Jan 13, 2020
Pikachu Volleyball peer-to-peer online via WebRTC data channels
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Mar 25, 2022 - JavaScript
A complete catalog of all the players in Fifa 18 and their complete statistics.
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Oct 24, 2020 - Jupyter Notebook
dumbmatter
commented
Feb 3, 2022
See https://old.reddit.com/r/BasketballGM/comments/rt7szv/monthly_suggestions_thread/hty3yug/ - if you have some legendary player, his player profile page is huge. It'd be cool to be able to condense it into a small summary, maybe similar to a trading card, and let that be downloaded as an image.
Figuring out the design is the hard part. Both making it look nice, and figuring out how to best co
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May 6, 2019 - C++
we'd like to think of this texture pack as a resource also, if you want to give sm64 your own look feel free to use these as a base for accuracy, just credit them render96 boys & girls
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Dec 19, 2021
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Apr 13, 2022 - JavaScript
desktop-app
game
gamedev
haskell
functional
purescript
native
game-engine
cpp
functional-programming
video-game
game-development
cpp11
bindings
native-apps
functional-reactive-programming
panda3d
functional-language
purescript-native
indiegame
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Jun 13, 2019 - PureScript
ESOUI is the Lua source code of the ZenimaxOnline's MMORPG "The Elder Scrolls Online"
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Apr 25, 2022 - Lua
A game console (video game cli) for browsers.
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Aug 8, 2018 - JavaScript
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
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Dec 12, 2016 - Lua
Zabuyaki, old-school side-scrolling beat 'em up
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Mar 28, 2022 - Lua
AssaultCube Reloaded (first-person-shooter game)
game
c
linux
c-plus-plus
unix
multi-platform
cpp
multiplayer
video-game
game-server
windows-desktop
multiplayer-game
linux-game
windows-game
3d
game-client
reloaded
first-person-shooter
assaultcube
assault-cube
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Jan 7, 2021 - C
A tool for someone to use to quickly create content for a tabletop RPG world. Libraries for making video games with the d20 system
game
c
linux
dnd
cli
c-plus-plus
gui
cmake
cpp
travis-ci
dungeons-and-dragons
video-game
game-development
foss
turn-based
cpp-library
free-library
game-dev
town-generator
openrpg
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Mar 29, 2022 - C++
Unity3D AI and Procedural Generation Framework.
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Sep 9, 2019 - C#
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The character continues movement while no input is given on sloped terrain. A ray cast downward to detect if distance to ground <= floor value + no input {halt movement} , should fix this issue. I have tried this in the script but its a bit buggy. Are there plans to implement sloped terrain support soon? Perhaps, I could make a pull request with the current code I have though this should be a very