Discord
Discord is a proprietary freeware voice-over-Internet Protocol (VoIP) application designed for video gaming communities, that specializes in text, image, video, and audio communication between users in a chat channel.
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Command `exportguild` should not allow the user to accidentally write all exports to the same file
Version
v2.32.0
Flavor
CLI (Command Line Interface)
Export format
JSON
Details
dotnet DiscordChatExporter.Cli.dll exportguild -t $DISCORD_TOKEN -g $DISCORD_GUILD_ID -f json -o out.json
I was expecting a single file, containing a JSON structure for the whole guild
Instead, it's overwriting the same file with every channel it scrapes.
This is because it's
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General Troubleshooting
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Apr 6, 2022 - JavaScript
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Apr 18, 2022 - C#
In serenity::builder::CreateEmbed it says
Refer to the documentation for ChannelId::send_message for a very in-depth example on how to use this.
However, the documentation for ChannelId::send_message doesn't have the promised example:

OpenRCT2 build
OpenRCT2, v0.3.5.1 (4596105 on develop)
Describe the issue
You can delete the small scenery ghost by right-clicking on them.
When placing any type of object, you see a white ghostly representation of the object you're placing. Normally you would not be able to destroy this, as the object is automatically removed when you move the cursor, or close the building men