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openage
heinezen
heinezen commented Oct 1, 2021

Required skills: Python

Difficulty: Easy

For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this:

INFO [py] converting metadata
INFO [py] [0] palette
INFO [py] [1] empires.dat
INFO [py] Starting conversion...
INFO [py] Extracting Genie data...
INFO [py] Creating API-like ob
python assets good first issue
oli414
oli414 commented Apr 11, 2022

OpenRCT2 build

OpenRCT2, v0.3.5.1 (4596105 on develop)

Describe the issue

You can delete the small scenery ghost by right-clicking on them.

When placing any type of object, you see a white ghostly representation of the object you're placing. Normally you would not be able to destroy this, as the object is automatically removed when you move the cursor, or close the building men

bug good first issue
a-kryuk
a-kryuk commented Oct 6, 2021

When I try to 'conan install' version-range-based requirements for a package from a GitLab remote package repository, I get an unhelpful Python message "ERROR: 'NoneType' object is not iterable." I believe it's triggered by some faulty implementation on the GitLab repository side, but it would be helpful if Conan provided a more specific indication of the error cause.
My example conanfile.py:
`

wfjsw
wfjsw commented Jan 23, 2022

Context

#4881

I'm operating a worldwide server and there are unique connectivity issue in different regions. I want to ensure that users have best voice quality while under connection budget, and that involves different settings for different regions.

Description

I need to have individual switches that controls the inbound and outbound UDP connections.

Mumble component

Client

client feature-request good first issue
warzone2100
xray-16
BielBdeLuna
BielBdeLuna commented Apr 12, 2022

Describe the bug
In Linux when the engine loads, it detects that there is EFX capabilities but then states that EAX 2 is out of the question.

Expected behavior
shoudln't EAX usage be replaced by EFX usage? and if so maybe this should be indicated when the sound is loaded, isn't it?

BugTrap error report

SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtensi

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