Game Boy
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
Here are 849 public repositories matching this topic...
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Apr 13, 2022 - C
We don't current have a way to get the sound output through the API. This could for example be in the form of a buffer to copy at every frame.
This might also require some work to separate the sound implementation from SDL2.
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Mar 9, 2022
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Apr 1, 2022 - Assembly
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Oct 14, 2021 - C++
This would vastly help the Dev experience for game developers
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Apr 14, 2022 - C
- Have a flag to omit outputting individual symbol names. This information is already available in the .sym file, and leaving it out would make it easier to see the section placements.
- Have a flag to output distinct chunks of slack space, instead of the total per bank. For example, compare this:
SRAM bank #0:
SECTION: $a000-$a55b ($055c bytes) ["PokeDB bank 1B"]
SECTION: $a55c-$
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Jan 11, 2022 - Rust
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Aug 30, 2021 - Go
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Feb 24, 2022 - C++
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Apr 8, 2022 - Assembly
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Jan 14, 2022 - OCaml
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Nov 12, 2020 - Assembly
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Mar 30, 2022 - C
"LOW" and "HIGH" are used to refer to signals, but a software developer may not have the necessary background to understand what those mean. They should be at least explained in an info box at the top (as per the style guide), and maybe replaced throughout the document where it makes sense to do so.
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Feb 11, 2022 - Elm
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Apr 14, 2022 - C++
https://github.com/libretro/blastem-libretro
Alternative Genesis Core with ARM support.