Pull requests: godotengine/godot-cpp
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Bump actions/setup-python from 3 to 4
dependencies
Pull requests that update a dependency file
#763
opened Jun 8, 2022 by
dependabot
bot
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[SCons] Move toolchains logic to tools folder, various improvements.
buildsystem
Related to the buildsystem or CI setup
usability
Add ready callback after godot setup.
enhancement
This is an enhancement on the current functionality
gdextension
This relates to the new Godot 4 extension implementation
#739
opened Apr 17, 2022 by
kidrigger
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[3.x] Unify bits, android_arch, macos_arch, ios_arch into arch, support non-x86 on Linux
breaks compat
enhancement
This is an enhancement on the current functionality
Native structures forward declaration
bug
This has been identified as a bug
gdextension
This relates to the new Godot 4 extension implementation
#703
opened Feb 16, 2022 by
KarstenMaxim
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Fix for connecting to signals (Enum types treated as GDNativeInt instead of int32_t)
bug
This has been identified as a bug
#702
opened Feb 16, 2022 by
KarstenMaxim
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Include example for handling Nodes and Resources
enhancement
This is an enhancement on the current functionality
#700
opened Feb 15, 2022 by
Sauermann
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Fix default library filename generation in CMakeLists.txt
bug
This has been identified as a bug
#687
opened Feb 5, 2022 by
jtcooper10
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Fixed crash when called methods return nullptr.
bug
This has been identified as a bug
#686
opened Feb 1, 2022 by
ondy-personal
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Fixed pointer indirection in the PtrToArg template for Object arguments.
bug
This has been identified as a bug
gdextension
This relates to the new Godot 4 extension implementation
#677
opened Jan 2, 2022 by
lukas-toenne
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Test CMake builds in CI
buildsystem
Related to the buildsystem or CI setup
enhancement
This is an enhancement on the current functionality
Support llvm-mingw.
enhancement
This is an enhancement on the current functionality
#669
opened Dec 6, 2021 by
fire
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Generate binary in the current CMake source dir
enhancement
This is an enhancement on the current functionality
#667
opened Dec 5, 2021 by
theomonnom
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Fixes counting bug with Ref<T>.
bug
This has been identified as a bug
gdextension
This relates to the new Godot 4 extension implementation
#660
opened Nov 23, 2021 by
kidrigger
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Adding more info to method registration failure
enhancement
This is an enhancement on the current functionality
#654
opened Nov 17, 2021 by
BastiaanOlij
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Added test case for returning doubles
bug
This has been identified as a bug
#642
opened Oct 17, 2021 by
BastiaanOlij
•
Draft
Fix long / Variant conversion for javascript platform
bug
This has been identified as a bug
platform:html5
Add generics to PackedScene instance
enhancement
This is an enhancement on the current functionality
String constructor that accepts length
enhancement
This is an enhancement on the current functionality
Make SCons decide if bindings need to be generated
enhancement
This is an enhancement on the current functionality
Test godot-cpp building with CMake, Ninja and MSVS
buildsystem
Related to the buildsystem or CI setup
enhancement
This is an enhancement on the current functionality
Changes behavior of Math::sign to match Godot builtin. Fixes #551.
bug
This has been identified as a bug
Test godot-cpp building with CMake and MSVS
buildsystem
Related to the buildsystem or CI setup
enhancement
This is an enhancement on the current functionality
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