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Pull requests: godotengine/godot-cpp

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Pull requests list

Bump actions/setup-python from 3 to 4 dependencies
#763 opened Jun 8, 2022 by dependabot bot Loading…
[SCons] Move toolchains logic to tools folder, various improvements. buildsystem usability
#762 opened Jun 8, 2022 by Faless Loading… 4.0
Add ready callback after godot setup. enhancement gdextension
#739 opened Apr 17, 2022 by kidrigger Loading…
Fix compile fail when windows with llvm+ninja
#732 opened Mar 26, 2022 by BiteTheDDDDt Loading…
Native structures forward declaration bug gdextension
#703 opened Feb 16, 2022 by KarstenMaxim Loading…
Fix for connecting to signals (Enum types treated as GDNativeInt instead of int32_t) bug
#702 opened Feb 16, 2022 by KarstenMaxim Loading…
Include example for handling Nodes and Resources enhancement
#700 opened Feb 15, 2022 by Sauermann Loading…
Fix default library filename generation in CMakeLists.txt bug
#687 opened Feb 5, 2022 by jtcooper10 Loading…
Fixed crash when called methods return nullptr. bug
#686 opened Feb 1, 2022 by ondy-personal Loading…
Fixed pointer indirection in the PtrToArg template for Object arguments. bug gdextension
#677 opened Jan 2, 2022 by lukas-toenne Loading…
Test CMake builds in CI buildsystem enhancement
#674 opened Dec 25, 2021 by o01eg Loading… 3.5
Support llvm-mingw. enhancement
#669 opened Dec 6, 2021 by fire Loading…
Generate binary in the current CMake source dir enhancement
#667 opened Dec 5, 2021 by theomonnom Loading…
Fixing reference return enhancement
#662 opened Nov 24, 2021 by BastiaanOlij Loading… 4.0
Fixes counting bug with Ref<T>. bug gdextension
#660 opened Nov 23, 2021 by kidrigger Loading…
Adding more info to method registration failure enhancement
#654 opened Nov 17, 2021 by BastiaanOlij Loading…
Added test case for returning doubles bug
#642 opened Oct 17, 2021 by BastiaanOlij Draft
Fix long / Variant conversion for javascript platform bug platform:html5
#596 opened Aug 7, 2021 by maiself Loading… 4.0
Add generics to PackedScene instance enhancement
#589 opened Jul 13, 2021 by aaronfranke Loading… 4.0
String constructor that accepts length enhancement
#576 opened Jun 24, 2021 by IlyaStuurFedorov Loading… 4.0
Make SCons decide if bindings need to be generated enhancement
#569 opened Jun 3, 2021 by founderio Loading… 3.4
Test godot-cpp building with CMake, Ninja and MSVS buildsystem enhancement
#564 opened May 24, 2021 by o01eg Loading… 4.0
Changes behavior of Math::sign to match Godot builtin. Fixes #551. bug
#553 opened May 6, 2021 by abaire Loading… 4.0
Test godot-cpp building with CMake and MSVS buildsystem enhancement
#544 opened Apr 16, 2021 by o01eg Loading… 4.0
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