squad
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Parse specially when the string starts with SMGen to make sure we interpret auto-generated seeds properly.
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Would be very effective against regenerating foes (then we can add and/or improve foes that are very weak, but regenerate and possibly avoid melee to be safe from big hits that they can't regenerate against). Can be a throwing weapon, because swapping it in and out as a melee weapon worth it only for regenerating foes could be too tiring.
Edit: let's make sure there is proper feedback on hits
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Problem
Currently
FARMReaderwill ask users to raisemax_seq_lengthevery time some samples are longer than the value set to it. However, this can be confusing ifmax_seq_lengthis already set to the maximum value allowed by the model, because raising it further will cause hard-to-read CUDA errors.See #2177.
Solution
We should find a way to query the model for the maximum va