-
Updated
Apr 28, 2022 - GDScript
gdscript
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Here are 737 public repositories matching this topic...
-
Updated
Sep 4, 2021 - GDScript
-
Updated
Apr 13, 2022 - GDScript
-
Updated
Apr 26, 2021 - GDScript
-
Updated
Nov 9, 2021 - GDScript
-
Updated
Mar 2, 2022 - GDScript
-
Updated
Dec 14, 2021 - GDScript
Slope Support
The character continues movement while no input is given on sloped terrain. A ray cast downward to detect if distance to ground <= floor value + no input {halt movement} , should fix this issue. I have tried this in the script but its a bit buggy. Are there plans to implement sloped terrain support soon? Perhaps, I could make a pull request with the current code I have though this should be a very
Currently it looks like that:
We could use a UI theme there. I'd also rather use styleboxes and piggyback on button and similar nodes than use custom textures.
-
Updated
Apr 19, 2022 - GDScript
-
Updated
Feb 16, 2022 - GDScript
-
Updated
Mar 24, 2022 - GDScript
-
Updated
May 15, 2020 - GDScript
-
Updated
Aug 9, 2021
-
Updated
Apr 28, 2022 - GDScript
-
Updated
Nov 13, 2020 - GDScript
Is your feature request related to a problem? Please describe.
I'd like to be able to A/B test my games through Firebase and have them be tracked and what not, as well as updated and experimented on so I can come up with the best possible results.
Describe the solution you'd like
Simply put, I'd like RemoteConfig to be implemented so I can utilize it to implement the A/B testing. That
-
Updated
Mar 1, 2021 - C#
-
Updated
Jan 27, 2021 - GDScript
-
Updated
Dec 21, 2021 - GDScript
-
Updated
Apr 25, 2022 - GDScript
-
Updated
Aug 8, 2021 - C#
-
Updated
Mar 13, 2021 - GDScript
-
Updated
Apr 11, 2021 - GDScript
Created by Juan Linietsky and Ariel Manzur
- Organization
- godotengine
- Website
- godotengine.org
- Wikipedia
- Wikipedia

On macOS, you use the Command key to do most of the things you would do with the Control key on other operating systems, such as copying (Command+C), pasting (Command+V), selecting everything (Command+A). But in this demo these shortcuts doesn't work, they work with the Control key, which is pretty annoying if you are used to the macOS way of doing things.
And also on a Mac you can