-
Updated
Jan 13, 2022 - C++
images
Here are 3,068 public repositories matching this topic...
-
Updated
Apr 19, 2022 - Python
-
Updated
Apr 20, 2022 - Java
-
Updated
May 6, 2022 - Kotlin
-
Updated
Apr 30, 2022 - JavaScript
-
Updated
Mar 18, 2022 - C++
-
Updated
Apr 18, 2022 - JavaScript
-
Updated
Apr 28, 2022 - JavaScript
SVG will very likely take a little longer to render than a base64-encoded raster image. And the Gaussian Blur applied to the simple SVG shapes created by Primitive is probably quite CPU intensive.
Let's run a series of performance tests, ideally on WPT, to compare LQIP raster image rendering performance vs. SQIP rendering performance and also compare CPU utilization.
-
Updated
Sep 10, 2021 - Python
-
Updated
May 7, 2022 - Blade
The value of allowed undershoot in the resize mode ExactOrSmaller is currently a compile time constant. It would be great to make this configurable for the developer using the library:
-
Updated
Sep 27, 2021 - Jupyter Notebook
-
Updated
Apr 22, 2022 - C++
-
Updated
Feb 20, 2019 - C++
-
Updated
Apr 9, 2022 - Dart
-
Updated
Jul 7, 2020 - Java
-
Updated
May 7, 2022 - C++
-
Updated
May 6, 2022 - C
Various detectors set torch.device as follows:
# set backend
if device is None or device.lower() in ['gpu', 'cuda']:
self.device = torch.device('cuda' if torch.cuda.is_available() else 'cpu')
if self.device.type == 'cpu':
print('No GPU detected, fall back on CPU.')
else:
self.device = torch.device('cpuImprove this page
Add a description, image, and links to the images topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the images topic, visit your repo's landing page and select "manage topics."
Expected Behavior
Running validator https://validator.w3.org on basic
<picture>elements as per setup config should not result in errors.Current Behavior
Currently when running validator on: