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emulators
Emulators allow the host system to emulate the qualities of a client system. For example, a mobile application developer might run an emulated device on their PC in order to test how their application would perform and appear on an actual phone or tablet.
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Scaling downwards
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Doxygen Comments referencing NetStructures should be changed to GameData
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Sep 11, 2014 - C
Overview
#22 added support for register-level read/writes, and introduced a new RegId associated type to the existing Registers trait. This associated type is used to translate raw GDB register ids (i.e: a arch-dependent usize) into a structured human-readable enum identifying the register.
e.g:
/// 32-bit ARM core register identifier.
#[derive(Debug, Clone, Copy)]
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The emulator will open any given input file and attempt to run it as a Gameboy ROM. The cartridge header is not being checked at all.
The Cartridge header, as described here, is located from bytes 0x0100 to 0x014F and contains some game metadata. We need some code to validate this header, and also parse it neatly so that the metadat
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While writing a simple image viewer, I discovered that scaling down is not supported. That is, if the pixel buffer is larger than the surface texture. Would it be difficult to scale an image to fit the surface texture, adding borders horizontally or vertically as appropriate to keep the aspect ratio?