Constrained algorithms (since C++20)
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                    C++20 provides constrained versions of most algorithms in the namespace std::ranges. In these algorithms, a range can be specified as either a iterator-sentinel pair or as a single range argument, and projections and pointer-to-member callables are supported. Additionally, the return types of most algorithms have been changed to return all potentially useful information computed during the execution of the algorithm.
| Contents | 
[edit] Constrained algorithms
| Defined in header  <algorithm> | |
| Defined in  namespace  std::ranges | |
| Non-modifying sequence operations | |
| (C++20)(C++20)(C++20) | checks if a predicate is true for all, any or none of the elements in a range (niebloid) | 
| (C++20) | applies a function to a range of elements (niebloid) | 
| (C++20) | applies a function object to the first n elements of a sequence (niebloid) | 
| (C++20)(C++20) | returns the number of elements satisfying specific criteria (niebloid) | 
| (C++20) | finds the first position where two ranges differ (niebloid) | 
| (C++20) | determines if two sets of elements are the same (niebloid) | 
| returns true if one range is lexicographically less than another (niebloid) | |
| (C++20)(C++20)(C++20) | finds the first element satisfying specific criteria (niebloid) | 
| (C++20) | finds the last sequence of elements in a certain range (niebloid) | 
| (C++20) | searches for any one of a set of elements (niebloid) | 
| (C++20) | finds the first two adjacent items that are equal (or satisfy a given predicate) (niebloid) | 
| (C++20) | searches for a range of elements (niebloid) | 
| (C++20) | searches for a number consecutive copies of an element in a range (niebloid) | 
| (C++23) | checks whether a range starts with another range (niebloid) | 
| (C++23) | checks whether a range ends with another range (niebloid) | 
| Modifying sequence operations | |
| (C++20)(C++20) | copies a range of elements to a new location (niebloid) | 
| (C++20) | copies a number of elements to a new location (niebloid) | 
| (C++20) | copies a range of elements in backwards order (niebloid) | 
| (C++20) | moves a range of elements to a new location (niebloid) | 
| (C++20) | moves a range of elements to a new location in backwards order (niebloid) | 
| (C++20) | assigns a range of elements a certain value (niebloid) | 
| (C++20) | assigns a value to a number of elements (niebloid) | 
| (C++20) | applies a function to a range of elements (niebloid) | 
| (C++20) | saves the result of a function in a range (niebloid) | 
| (C++20) | saves the result of N applications of a function (niebloid) | 
| (C++20)(C++20) | removes elements satisfying specific criteria (niebloid) | 
| (C++20)(C++20) | copies a range of elements omitting those that satisfy specific criteria (niebloid) | 
| (C++20)(C++20) | replaces all values satisfying specific criteria with another value (niebloid) | 
| (C++20)(C++20) | copies a range, replacing elements satisfying specific criteria with another value (niebloid) | 
| (C++20) | swaps two ranges of elements (niebloid) | 
| (C++20) | reverses the order of elements in a range (niebloid) | 
| (C++20) | creates a copy of a range that is reversed (niebloid) | 
| (C++20) | rotates the order of elements in a range (niebloid) | 
| (C++20) | copies and rotate a range of elements (niebloid) | 
| (C++20) | randomly re-orders elements in a range (niebloid) | 
| shifts elements in a range (niebloid) | |
| (C++20) | selects n random elements from a sequence (niebloid) | 
| (C++20) | removes consecutive duplicate elements in a range (niebloid) | 
| (C++20) | creates a copy of some range of elements that contains no consecutive duplicates (niebloid) | 
| Partitioning operations | |
| (C++20) | determines if the range is partitioned by the given predicate (niebloid) | 
| (C++20) | divides a range of elements into two groups (niebloid) | 
| (C++20) | copies a range dividing the elements into two groups (niebloid) | 
| (C++20) | divides elements into two groups while preserving their relative order (niebloid) | 
| (C++20) | locates the partition point of a partitioned range (niebloid) | 
| Sorting operations | |
| (C++20) | checks whether a range is sorted into ascending order (niebloid) | 
| (C++20) | finds the largest sorted subrange (niebloid) | 
| (C++20) | sorts a range into ascending order (niebloid) | 
| (C++20) | sorts the first N elements of a range (niebloid) | 
| (C++20) | copies and partially sorts a range of elements (niebloid) | 
| (C++20) | sorts a range of elements while preserving order between equal elements (niebloid) | 
| (C++20) | partially sorts the given range making sure that it is partitioned by the given element (niebloid) | 
| Binary search operations (on sorted ranges) | |
| (C++20) | returns an iterator to the first element not less than the given value (niebloid) | 
| (C++20) | returns an iterator to the first element greater than a certain value (niebloid) | 
| (C++20) | determines if an element exists in a certain range (niebloid) | 
| (C++20) | returns range of elements matching a specific key (niebloid) | 
| Set operations (on sorted ranges) | |
| (C++20) | merges two sorted ranges (niebloid) | 
| (C++20) | merges two ordered ranges in-place (niebloid) | 
| (C++20) | returns true if one sequence is a subsequence of another (niebloid) | 
| (C++20) | computes the difference between two sets (niebloid) | 
| (C++20) | computes the intersection of two sets (niebloid) | 
| computes the symmetric difference between two sets (niebloid) | |
| (C++20) | computes the union of two sets (niebloid) | 
| Heap operations | |
| (C++20) | checks if the given range is a max heap (niebloid) | 
| (C++20) | finds the largest subrange that is a max heap (niebloid) | 
| (C++20) | creates a max heap out of a range of elements (niebloid) | 
| (C++20) | adds an element to a max heap (niebloid) | 
| (C++20) | removes the largest element from a max heap (niebloid) | 
| (C++20) | turns a max heap into a range of elements sorted in ascending order (niebloid) | 
| Minimum/maximum operations | |
| (C++20) | returns the greater of the given values (niebloid) | 
| (C++20) | returns the largest element in a range (niebloid) | 
| (C++20) | returns the smaller of the given values (niebloid) | 
| (C++20) | returns the smallest element in a range (niebloid) | 
| (C++20) | returns the smaller and larger of two elements (niebloid) | 
| (C++20) | returns the smallest and the largest elements in a range (niebloid) | 
| (C++20) | clamps a value between a pair of boundary values (niebloid) | 
| Permutation operations | |
| (C++20) | determines if a sequence is a permutation of another sequence (niebloid) | 
| (C++20) | generates the next greater lexicographic permutation of a range of elements (niebloid) | 
| (C++20) | generates the next smaller lexicographic permutation of a range of elements (niebloid) | 
[edit] Constrained numeric operations
| Defined in header  <numeric> | |
| Defined in  namespace  std::ranges | |
| (C++23) | fills a range with successive increments of the starting value (niebloid) | 
[edit] Constrained uninitialized memory algorithms
| Defined in header  <memory> | |
| Defined in  namespace  std::ranges | |
| (C++20) | copies a range of objects to an uninitialized area of memory (niebloid) | 
| (C++20) | copies a number of objects to an uninitialized area of memory (niebloid) | 
| (C++20) | copies an object to an uninitialized area of memory, defined by a range (niebloid) | 
| (C++20) | copies an object to an uninitialized area of memory, defined by a start and a count (niebloid) | 
| (C++20) | moves a range of objects to an uninitialized area of memory (niebloid) | 
| (C++20) | moves a number of objects to an uninitialized area of memory (niebloid) | 
| constructs objects by default-initialization in an uninitialized area of memory, defined by a range (niebloid) | |
| constructs objects by default-initialization in an uninitialized area of memory, defined by a start and count (niebloid) | |
| constructs objects by value-initialization in an uninitialized area of memory, defined by a range (niebloid) | |
| constructs objects by value-initialization in an uninitialized area of memory, defined by a start and a count (niebloid) | |
| (C++20) | destroys a range of objects (niebloid) | 
| (C++20) | destroys a number of objects in a range (niebloid) | 
| (C++20) | destroys an object at a given address (niebloid) | 
| (C++20) | creates an object at a given address (niebloid) | 
[edit] Return types
| Defined in header  <algorithm> | |
| Defined in  namespace  std::ranges | |
| (C++20) | provides a way to store an iterator and a function object as a single unit (class template) | 
| (C++20) | provides a way to store two iterators as a single unit (class template) | 
| (C++20) | provides a way to store two iterators as a single unit (class template) | 
| (C++20) | provides a way to store three iterators as a single unit (class template) | 
| (C++20) | provides a way to store three iterators as a single unit (class template) | 
| (C++20) | provides a way to store two objects or references of the same type as a single unit (class template) | 
| (C++20) | provides a way to store an iterator and a boolean flag as a single unit (class template) | 
| (C++23) | provides a way to store an iterator and a value as a single unit (class template) | 
[edit] Notes
Feature testing macro: __cpp_lib_ranges


