- Brisbane, Australia
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dolphin Public
Forked from dolphin-emu/dolphin
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
C++ 20
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streamit-hls Public
LLVM-based compiler for the StreamIt language, targeting CPUs, and FPGAs via high-level synthesis (honours thesis)
C++ 7
2,038 contributions in the last year
Contribution activity
May 2022
Created 117 commits in 2 repositories
Created a pull request in PCSX2/pcsx2 that received 8 comments
Qt: Add hardware check for SSE4 and AVX2
Description of Changes Make sure the user has the required CPU instructions before PCSX2 properly initializes. Rationale behind Changes Stopping pe…
Opened 55 other pull requests in 2 repositories
PCSX2/pcsx2
3
open
49
merged
2
closed
- Assertions: Fix message not being included for pxAssert()
- FileSystem: Fix splitting UNC paths
- Build: Don't rewrite svnrev.h unconditionally
- GS: Fix single frame of old game after reset
- GS: Read local memory without sync when readbacks are disabled
- DX12: Couple of misc fixes
- Qt: Implement drag/drop to main window
- VMManager: Fix no ws/ni patches message showing up on reset
- DX12: Fix large texture uploads and vsync
- CDVD: Fix crash when trying to scan small gzip files
- Qt: Apply patches on entry point compile
- Qt: Redo/add assertion failure popups, add file logging and block dumping
- GS: Add Skip Presenting Duplicate Frames option
- Qt: More issue fixes
- Qt: Add no-interlacing patches
- Qt: Use SERIAL_CRC.ini naming for per-game settings
- Qt: Initialize COM ourselves on EmuThread
- Qt: Various issue fixes
- VMManager: Clear memory card eject timeout when game starts
- GSTextureCache: Expand target to fit readout height
- Qt: Cancel game list scanning when VM starts
- GzippedFileReader: Fix index creation
- Everything: Get rid of wx entirely from the Qt build
- Everything: Remove a **lot** of wx, and px nonsense
- 3rdparty/imgui: Update to 60bea05
- Some pull requests not shown.
stenzek/duckstation
1
merged
Reviewed 10 pull requests in 1 repository
PCSX2/pcsx2
10 pull requests
- Fix blockdump loading on Mac and Linux
- Mac Qt build
- Various patch fixes ( addresses #6220 and #6219 )
- Everything: Remove a **lot** of wx, and px nonsense
- Core: Misc cleanup and refactoring of HW functions
- CI: Update SDL
- Remove a few pieces of dead code.
- Threading: Make CPU usage measurements less garbage on Windows
- GS: Limit scissor optimisation, fix repeat condition
- GS/HW: Implement moves in texture cache