Research assistant and PhD student at the Institute of Software Engineering and Programming Languages at the University of Ulm
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University of Ulm
- Ulm
- https://www.uni-ulm.de/en/in/sp/team/paul-maximilian-bittner/
- @PaulMBittner
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Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"
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PaxEngine3 Public
Game Engine focused on finding expressive but simple ways to build any game
C++ 11
1,036 contributions in the last year
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