Hi!
- Miniplex, a gentle entity manager for games based on ECS architecture.
- ControlFreak, composable multi-device game input.
- Ingrid, an implementation of Spatial Hash Grids.
- Trinity, a very WIP framework for rapid game development that ties many of these things together.
Other noteworthy stuff I've published in the past:
- Statery, a simple proxy-based state container for React.
- three-elements, Web Components wrappers for Three.js.
Get in touch! Find me on Twitter or the Poimandres Discord.
