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Is there an existing issue for this?
- I have searched the existing issues
Describe the problem
The current Build.yaml workflow is specific to building and testing the app module, however, there are more than 1 apps in the project.
Describe the solution
An additional build/test workflow should be added to also build/test app-nia-catalog
Additional context
N/A
Game Bytes
The recently-ended Gamedev.js Jam 2022 encouraged game developers to create web games and share their sources on GitHub. GitHub Star
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Upcoming event recommended by GitHub
All Things Open 2022
October 30, 2022 - November 02, 2022 • Raleigh, NC
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Pixel Art Tools
Creating pixel art for fun or animated sprites for a game? The digital artist in you will love these apps and tools!
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Analytics & Reports
The Analytics & Reports by Screenful is a Business Intelligence solution for GitHub which makes it easy to create charts and reports of your GitHub issues and projects. Create interactive charts, track cycle times, measure team velocity, and share with others using share links or scheduled emails.
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Please add Colab demo for testing without webcam, thanks!
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Jun 10, 2022 - C++
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The V2 is a great opportunity to review the specs.
Here is an RFC for URL and verbs used on the backend specs:
Login user
POST /api/users/login
Register user
POST /api/users
Get current user
GET /api/user
Proposal: change the URL to
/api/users/me(consistency onusers)
Update user
PUT /api/user
Proposal: change the URL to `/a
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Jun 9, 2022 - TypeScript
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Turn on "slow 3g" in Network emulation. Notice that navigation feels slow in part because there's no visual feedback.
https://user-images.githubusercontent.com/810438/170408691-8486215f-ebfc-4bfe-b2a9-124e92b41be2.mov
I think what should happen instead is that the active sidebar component should reflect the currently pending route. Even if it's still loading. Alternatively, maybe there shoul
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May 26, 2022
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Jun 10, 2022 - JavaScript
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Feature Request
System information
ONNX version (you are using): The latest main branch.
What is the problem that this feature solves?
To enhance robustness of node test data, ONNX CIs should have some ways to validate updated/uploaded input.pb/output.pb and ONNX models. Currently at least ONNX models have been covered by this PR: onnx/onnx#3855. However,
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Jun 10, 2022 - C#
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The Schematics Glossary doesn't introduce what a Task is, making it difficult for new schematic developers to know what Tasks should be used for and how they work.
The Schematics for libraries page on angular.io [demonstrates an example for adding a task](https://angular.io/guide/schematics-f
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Version
docs
Steps to reproduce
This page in the docs about Webpack is completely outdated:
https://jestjs.io/docs/webpack
The syntax for loaders looks really strange and it probably originates from Webpack 2 or 3 (?) . In Webpack 4+ the syntax is completely different.
Additionally in Webpack 5 (which is present for about 1.5 year), the file-loader and url-loader are de
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According to the Debain wiki keys “MUST NOT be placed in /etc/apt/trusted.gpg.d or loaded by apt-key add.”: https://wiki.debian.org/DebianRepository/UseThirdParty
So instead of this:
wget -qO - https://aquasecurity.github.io/trivy-repo/deb/public.key | sudo apt-key add -
echo deb https://aquasecurity.github.io/trivy-repo/deb $(lsb_release -sc) main | sudo tee -a /etc/apt/sources.App recommended by GitHub
DeepScan
Tired of the troubles with JavaScript? DeepScan can help you.
DeepScan is an advanced static analysis tool engineered to support JavaScript, TypeScript, React, and Vue.js.
You can use DeepScan to find possible runtime errors and quality issues instead of coding conventions. Integrate with your GitHub repositories to get quality insight into your web project.

Is your feature request related to a problem?
I wanted to create an entity that is only shown to one player, but I can still change and resend. Unfortunately, the only way to do that is to manually run Entity#hideEntity on every player on the server, and any that log on after the entity is spawned.
Describe the solution you'd like.
I would like there to be a Entity#hideEntityByDefault w