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OlafHaag/README.md

Hi there 👋

  • 💼 I’m currently working on Ready Player Me as a technical artist.
  • 🧐 My experience is with developing tools, automation/pipeline, proceduralism, motion capture
  • 📫 How to reach me: LinkedIn, twitter, e-mail
  • 🎨 My art stuff: artstation, deviantArt
  • My further insterests are: Psychology (since I'm also a Dipl. Psychologist), Statistics, Machine Learning, Open Science

Pinned

  1. Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.

    Python 109 15

  2. Blender add-on for re-combining rigged body-parts/clothing (avatar components) to full-body sets.

    Python 3

  3. Copy/Paste Animation Layers between takes, rename, delete, set weights, etc.

    Python 5 1

  4. bvh-toolbox Public

    Scripts for manipulating and converting BVH files.

    Python 38 9

  5. Substance Designer Plugin to export custom mipmaps.

    Python 7 1

  6. A mobile app for research into uncontrolled manifold analysis.

    Python 2

10 contributions in the last year

Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Mon Wed Fri
Activity overview
Contributed to OlafHaag/OlafHaag, OlafHaag/chocolatey-packages, richgel999/rdopng and 2 other repositories

Contribution activity

July 2022

OlafHaag has no activity yet for this period.

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