#
brdf
Here are 43 public repositories matching this topic...
Vulkan Real-time Path Tracer Engine
vulkan
path-tracer
raytracer
brdf
raytracing
pbr
raycasting
rtx
rasterization
gpu-programming
light-simulation
raycaster-engine
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Updated
Oct 10, 2021 - C++
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
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Updated
Dec 21, 2021 - C
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
cplusplus
rendering
monte-carlo
global-illumination
ray-tracer
raycaster
raytracer
brdf
raytracing
radiance
monte-carlo-simulation
rendering-engine
photon-mapping
raycasting
rendering-2d-graphics
monte-carlo-integration
ray-tracing
raytracing-engine
monte-carlo-ray-tracing
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Updated
Feb 25, 2019 - C++
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
bloom
graphics-engine
global-illumination
bokeh
brdf
motion-blur
deferred-rendering
tech-demo
shadow-mapping
physically-based-rendering
hdr
directx-9
screen-space-reflections
cook-torrance
blinn-phong
anamorphic-lens-flare
filmic-tone-mapping
ashikhmin-shirley
ward
volumetric-lighting
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Updated
Jan 21, 2022 - C++
SCATMECH: Polarized light scattering C++ class library
bsdf
brdf
optics
electromagnetics
optical-properties
polarization
diffuse
scatter
mueller-matrix
rigorous-coupled-wave
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Updated
Jul 14, 2022 - C++
pySCATMECH is a Python interface to SCATMECH: Polarized Light Scattering C++ Class Library
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Updated
Jul 14, 2022 - C++
SVBRDF Estimation using a Physically-based Differentiable Renderer
computer-vision
deep-learning
neural-network
computer-graphics
estimation
pytorch
brdf
differentiable-rendering
svbrdf
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Updated
Jun 22, 2022 - Jupyter Notebook
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
android
java
opengl
graphics
brdf
microfacet
opengl-es
jogl
opengl-shading-language
opengl-framework
physically-based-rendering
cook-torrance
normal-mapping
pbr-shading
gltf2
gltf-viewer
gltf2-loader
fresnel-equations
gltf-l
physically-based-shading
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Updated
May 20, 2022 - Java
Ray tracing project for 42 school, Codam.
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Updated
Nov 17, 2021 - C
GLTF Model Viewer
java
opengl
graphics
brdf
pbr
gltf
pbs
gltf2
occlusion
gltf-viewer
gltf-loader
fresnel-equations
gltf-models
metallic-roughness
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Updated
Oct 13, 2020 - Java
CPU Physically Based Path Tracer Engine
path-tracer
parallel-computing
raytracer
brdf
raytracing
pbr
path-tracing-algorithm
shading
ray-casting
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Updated
May 14, 2021 - C++
Modeled Integrated Scatter Tool (MIST)
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Updated
Feb 27, 2019 - C++
Physically Based Rendering Scenes
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Updated
Oct 2, 2021
在Unity中实现 LearnOpenGL中公式实现的 PBR 渲染, 包含生成辐射度贴图、预滤波环境贴图、镜面brdf积分贴图
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Updated
Jun 20, 2021 - HLSL
Basic ray tracing in C++
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Updated
Jan 2, 2022 - C++
Computer Graphics Exercise 4 - BRDF and Procedural Textures
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Updated
Sep 3, 2017 - JavaScript
Renderer designed for light transport experimentation.
opengl
graphics
rendering
monte-carlo
global-illumination
raytracer
lighting
brdf
photon-mapping
3d
3d-graphics
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Updated
Feb 17, 2019 - C++
Mapping vegetation communities in the Arctic-boreal wetlands of the Peace-Athabasca Delta using AVIRIS-NG hyperspectral data
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Updated
Mar 14, 2022 - Python
A collection of exemplary graphics samples based on Magma and Vulkan API
vulkan
brdf
edge-detection
shadow-mapping
cook-torrance
normal-mapping
reflectance
absorption
poisson-disc-sampling
vulkan-demos
gamma-correction
geometry-shader
deferred-shading
sobel-filter
phong-brdf
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Updated
Sep 24, 2021 - C++
Some Codes I use regularly for various BRDF format loading
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Updated
Jul 27, 2020 - Python
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