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glTFast
atteneder
atteneder commented Feb 7, 2022

The following glTF primitive modes are not implemented:

-TRIANGLE_STRIP
-TRIANGLE_FAN

Unity does not support those out of the box, so glTFast needs to generate indices (similar to how it creates them for missing indices on TRIANGLES mode primitives).

Unfortunately I've never encountered such a glT

enhancement help wanted good first issue
com.xrtk.core
FejZa
FejZa commented Sep 3, 2020

XRTK - Mixed Reality Toolkit Feature Request

Is your feature request related to a problem? Please describe

The hand tracking implementation of XRTK already calculates curl strength for each finger and hand. Those values are not used for visualization yet though.

It would be nice to give the user a visual cue when grabbing stuff and curling fingers.

Relevant classes:

`HandJointVisualizer

Enhancement Good first issue Feature Request FR Accepted
nopjia
nopjia commented Sep 24, 2020

When I try to have both this package and UniTask included in my project, the Converters stopped working when built to WebGL. They would still work fine in Editor. I spent a day trying out different scenarios in a fresh project, all of the following scenarios fail:

  • Importing UniTask and simply having it in the project in the Packages folder
  • Calling JsonConvert.SerializeObject() from both no
bug good first issue

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