pgn
Here are 122 public repositories matching this topic...
-
Updated
Jan 17, 2022 - Java
-
Updated
Mar 23, 2022 - Erlang
-
Updated
Jan 24, 2021 - Python
-
Updated
Mar 10, 2022 - Python
-
Updated
Nov 13, 2019 - JavaScript
-
Updated
Oct 24, 2020 - Python
The movetext validation should be refactored so that chess games ending in any of the following combination of characters will pass the validation process as well:
- 1–0
- 1/2–1/2
- ½–½
- 0–1
Please note how the above, which are non-standard, differ from the PGN standard ones.
- 1-0
- 1/2-1/2
- 0-1
The thing is, non-standard PGN notation is typically found on websites like Wikiped
-
Updated
Oct 26, 2021 - Go
-
Updated
Apr 20, 2018 - Clojure
-
Updated
Mar 27, 2022 - TypeScript
-
Updated
Jan 12, 2017 - Go
-
Updated
Dec 27, 2020 - Rust
Let's teach the computer to play chess by example!
This issue is intended to create the necessary data that will be used to teach the computer to deliver checkmate with a king, a bishop and knight against a lone king.
As described in Add a new script to prepare data from FEN positions #1, a new script which will prepare games loaded from
-
Updated
Apr 20, 2021 - Python
-
Updated
Oct 21, 2021 - Emacs Lisp
Improve this page
Add a description, image, and links to the pgn topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the pgn topic, visit your repo's landing page and select "manage topics."
At this moment, no informative message is displayed if no results are found after searching a chess opening, as it is shown in the GIF below.
Figure 1. No results were found for the user's query.
It'd be awesome if an informative message reading "No chess openings were foun