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lila
adsche
adsche commented Aug 9, 2022

This was already asked in #10724 and kinda implemented but in a slightly different way than originally proposed, which has a disadvantage, so I'd like to bring this up again see what people think:

First of all, thanks @jadijadi for implementing the current solution already! This really is a nitpick-type request.

The disadvantage of the current way is that you have to do Esc, n if you use

good first issue no scala
openage
heinezen
heinezen commented Jan 22, 2021

Required skills: Cython

Difficulty: Medium

Animation frames from AoE2 graphics files are packed into a texture atlas by the openage converter. We use bin packing to find the optimal arrangement (= smallest atlas dimensions) of the frames in the atlas. Bin packing becomes computationally intensive if a lot of frames are packed (look

improvement python assets good first issue
janisozaur
janisozaur commented Aug 2, 2022

Operating System

All

OpenRCT2 build

current develop

Describe the issue

OpenRCT2 comes with a copy of SDL2 TTF: https://github.com/OpenRCT2/OpenRCT2/blob/develop/src/openrct2/drawing/TTFSDLPort.cpp. Upstream recently received a new release. Our copy should be synced to upstream, taking into account any possible modifications done to our copy.

See https://discourse.libsdl.org/t/s

bug build good first issue
bjorn
bjorn commented Jun 18, 2021

The Terrain Brush can fill full tiles by holding Control. It is mentioned in the manual, but it would be nice if this feature was easier to discover. Also some people may want this mode to be the default, so that they don't have to hold Control all the time.

I'd suggest we add a toggle button, or two buttons to switch between, to the toolbar for the Terrain Brush. It should allow changing the c

usability good first issue
olistic
olistic commented May 25, 2018

Currently, when entering epic mode the README is frozen in the last level of the tower. When you're trying to fine-tune the score for a level other than the last one, it would be helpful if we had the README for that level available. The proposal is that when entering epic mode, the README is updated with all levels, one following the other.

Example:

# Starbolt - beginner
good first issue pkg: cli type: enhancement status: claimed
LyleSY
LyleSY commented Aug 6, 2022

Describe the bug

Early game player spawning near a bank can be gunned down by a Talon UGV with an automatic rifle with no ability to predict or counter the instakill

Steps to reproduce

Start a new world, spawn near a bank, explore the bank, see a killbot, run and get gunned down

Expected behavior

I was surprised to see military grade robots with automatic weapons spawning day one

Good First Issue [JSON]
abstreet
devilutionX
AJenbo
AJenbo commented Mar 20, 2022

Only the host is able to pick up the gray suit (and probably the brown one as well). Other players are able to see it, but the item will vanish if they attempt to pick it up.

Is probably caused by SpawnQuestItem() not syncing the item with the client, this also affects the Torn Notes and most single player quests. The solution should be similar to what was done in https://github.com/diasurgical

good first issue

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