Here are
115 public repositories
matching this topic...
🔗 Semantic MediaWiki turns MediaWiki into a knowledge management platform with query and export capabilities
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
D2DX is a complete solution to make Diablo II run well on modern PCs, with high fps and better resolutions.
Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
Updated
Mar 9, 2022
GDScript
Nexus is a c++/javascript library for creation and visualization of a batched multiresolution mesh
A procedural planet generator addon for Godot with terrain LOD.
Updated
Oct 27, 2021
GDScript
Form generators leveraging semantic web standards (RDF(S), OWL, SPARQL , ...
Updated
Jul 13, 2022
Scala
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
GPU classifies how to render millions of particles
unity中lod分级减面工具SimplyGon, lod预览工具
Demonstration project for the Level of Detail (LOD) Godot 3.x add-on
Updated
Mar 9, 2022
GDScript
An experimental voxel engine.
Updated
May 2, 2021
JavaScript
#NVJOB Shader for Unity SpeedTree. Old, Legacy.
⭐ Философия архитектуры ООП, SOLID-принципы, Dry, KISS и YAGNI
AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU
Using Perlin noise to generate a map texture and then generate an LOD enabled terrain mesh from the map. This system was going to be used in a now abandoned project.
UI and API to the Integrated Authority File (Gemeinsame Normdatei, GND)
Updated
Oct 11, 2022
JavaScript
A generic webservice to extract RDF statements from XML resources
Updated
May 11, 2020
HTML
Linking Open Bibliographic Data
Updated
Jul 15, 2022
JavaScript
Automatic level of detail group generator and mesh simplifier for Unity.
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